Turns out we arrived at home within our first hour at Gamescom: The EA public area.
Large signs, plenty of lights, a BMW M5, huge Tie Fighters and other spaceships hanging from the ceiling. Due to the fact that none of us are too invested with any of these games (no offense!), we decided to move on to hall 6. The other half of hall 7 was filled with Activision titles, such as Overwatch, World of Warcraft: Legion and Hearthstone. All of us shared the same thought: "Let's get ECL up there in a few years!". Other booths in the PlayStation area featured PlayStation VR and Gran Turismo Sport (which we already tried last year) as well as Call of Duty WWII and a large stage hosting several tournaments. We pretty much messed it up in the end. Detroit surely was one of our highlights so far, however we are unsure in which ways the game will open up gameplay-wise in other chapters. Yeah, I know, things could have turned out better in the end (I assume). After finishing our investigation, we went into a negotiation with the hostage-taker and were eventually able to rescue the kidnapped girl. Every single piece of gathered information increased the success rate, however it was also decreasing every few seconds, which means we were forced to hurry up. As you would expect, we chose to investigate the area, which included minigame-like tasks that allowed us to reconstruct some of the events that had taken place earlier that night, and learn about the kidnapper's name, age and history. Due to the heat of the moment, we had the option to go all in and negotiate directly with the kidnapper, or we could also investigate the scene to increase our success rate (which was a visible meter during the entire demo). As a human-like android, we were called to a crime scene featuring a hostage-taking of a young girl that went out of control.
#Star wars battlefront ea gamescom ps3
The successor to Heavy Rain, Quantic Dream's popular game from the PS3 era, offered a 15 minute demo showing off some of the gameplay and storytelling aspects. in the morning and driving to the trade fair, we started our journey in hall 7 in the Sony PlayStation area, where we were greeted with a Detroit: Become Human booth. To avoid the extraordinarily long queues during the public days, we spent our entire Tuesday in the public area.Īfter starting to get up at around 5 a.m. Gamescom is divided into two main areas: The public show floor (halls 5-10) and the business area (halls 1-4). This part will be about our experiences from the exclusive trade visitor's and press day (Tuesday) as well as some of the events that took place on Wednesday.
#Star wars battlefront ea gamescom update
Welcome to our Gamescom Blog 2017, where we will update you on some of the things we saw, games we played and people we met during our visit to Europe's biggest gaming event.